The goal of this prototype was to combine the gameplay and mood of Castlevania and Dark Souls in a 2D setting. It consists of a few scripted events and a boss fight. 


Known issues:

- Music does not loop correctly in this Webgl format.

- Jumping and attacking in quick succession can freeze the player's movement and animation. Press jump again to reset the player's state.


Controls:

A, D - Movement

S - Crouch

L Mouse - Attack

R Mouse (hold) - Block

Space - Jump

Shift - Back dash

E (hold 3 secs) - Heal

R - Throw

Development log

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